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Nintendo’s Nicest Ex-Prez: Facebook’s Metaverse Sucks – Gizmodo

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Meta (formerly Facebook) might want to put on a VR headset and spend eternity in the metaverse because the company won’t want to show its face after a former Nintendo executive dressed the company down this weekend.
Former Nintendo of America COO and president Reggie Fils-Aimé took a moment at this year’s South by Southwest (SXSW) to rag on Meta and provide us with some not-so-favorable projections about where the company is heading. When asked about the tech giant, Fils-Aimé bluntly said it was “not an innovative company.”
“I don’t think that their current definition [of the metaverse] is going to be successful,” Fils-Aimé told Bloomberg reporter Emily Chang at SXSW. “You have to admit that Facebook itself is not an innovative company. They have either acquired really interesting things, like Oculus, like Instagram, or they’ve been a fast follower of other people’s ideas. Inherently, they are not an innovative company other than the very original social platform that was created many years ago.”
Oculus, purchased by Meta (formerly Facebook) in 2014, is the leading maker of virtual reality hardware, and its Quest 2 headset is widely considered the best product of its kind. Strong sales figures and glowing reviews are encouraging signs for Meta’s vision, but its rocky history with hardware launches makes Fils-Aimé doubt whether these early successes will continue as other competitors enter the market. He claims the Facebook Portal “wasn’t a big idea” and says the 20 million or so VR headsets sold to date would have been a good single-year sales figure during his time at Nintendo.
“The last number I saw was that, in total—and not just Oculus—in total, about 20 million VR devices have been sold,” he said. “When I was running Nintendo, that was a good year, one year, in terms of hardware sell-through.”
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While the former Nintendo executive believes the metaverse will become a larger part of our lives—and says some elements already exist (citing Fortnite and Roblox)—Fils-Aimé doesn’t think Meta will be leading the way. He says that to be in order to be innovative, companies need to prioritize customers and bring fresh ideas into the marketplace, but that instead of doing so, Meta has put ad revenue above all else.
Fils-Aimé said he favors augmented reality over virtual reality when asked about what devices we’ll be using in the future. The ideal product, in his eyes, is a lightweight set of glasses that let you interact with a “digital experience,” something the former exec finds more compelling than a bulky VR headset.

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BlackRock digs further into crypto with metaverse ETF – FinanceFeeds

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BlackRock digs further into crypto with metaverse ETF  FinanceFeeds
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Money Laundering via Metaverse, DeFi, NFTs Targeted by EU Lawmakers’ Latest Draft – CoinDesk

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Lamina1 Presents Inaugural “Open Metaverse Conference” Connecting the Worlds of Blockchain and the Metaverse for a Next-Gen Internet – Business Wire

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Featuring a keynote from co-founder and futurist Neal Stephenson, the first-of-its-kind event aims to empower creators and coders to build the Open Metaverse together
LOS ANGELES–(BUSINESS WIRE)–Lamina1, a Layer 1 blockchain optimized for the Open Metaverse, today announced its role as founding sponsor of the Open Metaverse Conference, a first-of-its-kind industry event bringing together the worlds of the Metaverse and Web3 to build a more open and immersive Internet. The two-day conference will take place from February 8-9, 2023 in Los Angeles, California, and will gather experts and builders spanning Metaverse experiences, Web3, and entertainment.

Co-founded by Neal Stephenson, renowned futurist and science fiction author who originally coined the term “Metaverse,” and cryptocurrency pioneer Peter Vessenes, founder of the first VC-backed Bitcoin company, Lamina1 will provide the infrastructure to empower rapid expansion of the Open Metaverse. As the founding sponsor of the Open Metaverse Conference, Lamina1 will provide a forum for critical conversations around identity, privacy and interoperability, while exploring how audience engagement, creative storytelling, and the technicalities of blockchain can work hand-in-hand to make the vision of the Open Metaverse a reality.
The Open Metaverse Conference will feature keynotes from renowned technologists and storytellers who are pioneering visions for the next era of the Internet. Attendees will hear from Lamina1 co-founders Neal Stephenson and Peter Vessenes, as well as Philip Rosedale, founder of virtual world Second Life (Linden Lab) and co-founder of virtual platform High Fidelity, John Gaeta, Oscar-winning VFX pioneer (The Matrix) and CCO of character persona company Inworld AI, Cathy Hackl, Metaverse and Web3 strategist and founder of design consultancy Journey, and other industry crossover leaders to be announced. Keynote sessions will be complemented by diverse speakers and side events spanning games, art, entertainment, and commerce. To connect these key areas of culture with the technology that enables them, the Open Metaverse Conference will also facilitate technological deep dives for attendees from leaders in Web3, immersive computing, and technology standards groups. Presenting partners include the Metaverse Standards Forum, the Open Metaverse Interoperability Group, and the Open Metaverse Alliance for Web3 (OMA3), all organizations fostering interoperability.
“We are at a moment in time when developers, creatives, and producers can finally design the seamless and persistent experiences we’ve dreamed about,” said Jamil Moledina, Vice President of Games Partnerships and Media at Lamina1. “The Open Metaverse Conference will serve as the big tent for everyone who’s thinking about creating never-before-possible experiences that allow creators and consumers to enter unique virtual worlds on a level playing field.”
“OMA3 is pleased to collaborate with Lamina1 and the Open Metaverse Conference in promoting interoperability,” said Robby Yung, CEO of Animoca Brands. “OMA3 looks forward to developing talk tracks to encourage the creation of a more open and immersive internet.”
The conference will encourage interdisciplinary dialogue through debates, pitch sessions, roundtable discussions, and networking opportunities to help drive new ideas and connections.
“We felt a real sense of urgency to facilitate discussion with our colleagues and creators across the spectrum,” said Rebecca Barkin, President of Lamina1. “We know that the Open Metaverse will be built collaboratively and with a set of shared values, and we’re happy to provide this forum to address the needs of the community and to solve big problems together.”
For more information on the Open Metaverse Conference, visit www.openmetaverseconf.com.
About Open Metaverse Conference 
The Open Metaverse Conference (OMC) is an industry-first event presented by Lamina1 focused on bringing together the Metaverse and blockchain technology. The conference gathers key stakeholders spanning developers, creatives, producers, product owners, and executives to ask and address big questions around the development of a truly Open Metaverse that leverages open-source, collaborative principles and blockchain decentralization.
About Lamina1 
Lamina1 is a Layer1 blockchain optimized for the Open Metaverse. The brainchild of legendary futurist Neal Stephenson (who first conceptualized the term “Metaverse” in his 1992 best-selling novel Snow Crash) and Peter Vessenes, a foundational leader in the crypto space from the early days of Bitcoin – Lamina1 is on a mission to deliver the blockchain technology, interoperating tools, and decentralized services that will establish it as the preferred destination for creators building a more immersive Internet. It is the first provably carbon-negative blockchain in the world.
K.C. Maas
Wachsman
kc.maas@wachsman.com
K.C. Maas
Wachsman
kc.maas@wachsman.com

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