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Binance Coin, Big Eyes Coin, And Sandbox Are Putting Power In The Hands Of Crypto Users – Deccan Herald

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Several digital assets are available on the cryptocurrency market. These assets have the possibility of making you wealthy due to the volatility of the cryptocurrency market. In the history of the cryptocurrency market, coins have increased by more than 50% relatively quickly. Traders will be able to gain hundreds or thousands of dollars as a result of this price fluctuation. Experienced cryptocurrency traders might profit from crypto price drops as well. There is no doubt that cryptocurrencies can help you make a lot of money. But the actual dilemma is deciding what to buy.
Are you searching for the best crypto token to buy in order to become a millionaire? Binance Coin (BNB), Sandbox (SAND), and Big Eyes Coin (BIG) are both viable options. These cryptocurrencies provide numerous advantages and have the ability to help you earn a lot of money. This article will provide valuable information on how to make the most out of these cryptocurrencies.
Binance Coin (BNB) The Most Popular Trading Platform 
Every cryptocurrency user has heard about Binance, one of the world’s largest and most popular trading platforms. Every day, the digital exchange platform processes over one million transactions which are valued at over 1.5 billion dollars. Without a doubt, Binance has had a significant impact on cryptocurrencies as well as blockchain technology in general throughout the years.
The Binance Chain was developed to serve as the foundational protocol for the Binance network and Binance Coin (BNB), which was initially developed as a functioning token on the Ethereum (ETH) Blockchain but was later migrated to the Binance Chain. Binance now controls digital assets as a result of this new development.
The Binance Coin (BNB) is a one-of-a-kind cryptocurrency that enables flexible trading and reduced rates on the renowned payment platform. The token can also be used outside of the Binance Chain. Users can use BNB to make credit card transactions, collect loans, pay for travel bookings, and do a variety of other things. Binance burns a certain number of BNB tokens every quarter to lower the total supply of the token.
Sandbox (SAND) The Leading Decentralized Platform 
The Sandbox (SAND) is a leading decentralized platform to introduce blockchain technology into the gaming market. The Sandbox (SAND) is a metaverse where players may create and purchase digital materials for use in games. Game developers and designers can make NFTs to sell and profit on The Sandbox (SAND).
Investors are currently moving their cash away from potentially risky projects, like Sandbox (SAND), as they anticipate multiple increases in the Federal Reserve’s benchmark interest rate this year and a decline in other economic stimulus activities. Despite the buzz surrounding the highly anticipated metaverse, the Sandbox (SAND) coin remains a risky bet. Sandbox (SAND) investors should be warned that trading will most likely be extremely turbulent in the near future.
However, it would not be shocking to see The Sandbox (SAND) token rise well above current values if the network attracts more users or the broader cryptocurrency market enters another strong bullish trend.

 Big Eyes (BIG) The New Meme Coin
Big Eyes is a trending meme coin that has the potential to completely transform your portfolio overnight. The meme coin has recently been introduced to the cryptocurrency market. However, this coin is already generating a lot of buzz, which will cause its price to skyrocket when it releases. Many traders are ecstatic about what Big Eyes has to offer, and they can’t stop talking about it. So, what’s the big deal with Big Eyes?
The first intriguing aspect of Big Eyes is that it is interested in shifting wealth from the cryptocurrency market to traders. The inventors of this cryptocurrency intend to do this by creating Big Eyes to facilitate the development of NFTs.
Big Eyes (BIG) will also contribute to ocean restoration. It is a fundraising platform dedicated to the protection of the seas and the creatures that dwell in them. Over several years, Big Eyes (BIG) will give over a million dollars to philanthropic organizations dedicated to preventing ocean pollution.
Cryptocurrencies in general have made significant progress in their collective development path. Big Eyes Coin (BIG), Binance Coin (BNB), and Sandbox (SAND) are examples of ventures that have overcome challenges and come out on top. These coins will undoubtedly survive the market in the coming years, and buyers can capitalize on this endurance.
For More Information On Big Eyes (BIG) :
Join Pre-sale: https://buy.bigeyes.space/
Website: https://bigeyes.space/#signup
Telegram: https://t.me/BIGEYESOFFICIAL
Disclaimer:
Deccan Herald does not vouch, endorse, or guarantee any of the above content, nor is it liable for any claims arising thereof.
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Utherverse CEO Brian Shuster Granted Seven New Patents for … – Business Wire

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Internet pioneer now boasts more than 100 tech and internet-enabling patents
NEW YORK–(BUSINESS WIRE)–Brian Shuster, founder and CEO of Utherverse, one of the largest metaverse platforms in the world, has been granted seven new patents for technologies designed to enhance the metaverse experience. The new technologies will begin to be deployed in the metaverse’s next generation platform, due to launch by mid-2023.

The new patents add to Utherverse’s already formidable mountain of intellectual property, addressing a variety of problems and vulnerabilities within metaverse platforms, ranging from the physics of movement and immersive displays to physical interaction between users and animation control.
“For more than two decades we have been working to enhance users’ experiences on the internet,” said Shuster. “These new patents span the three key metaverse pillars of software, hardware and remote touch; solve some inherent and significant problems with the operation of metaverse platforms; and greatly improve the ability of users to exist and thrive in hyper-realistic virtual worlds. They will provide developers with the capability to continually innovate.”
Shuster is now an inventor of more than 100 patents for internet enabling technologies. The abstracts of the seven new patents read in part:
Utherverse is a metaverse platform that enables developers to build interconnected virtual worlds, provides hyper-realistic immersive experiences for consumers and opportunities for companies to market and monetize their products and services. Utherverse generates revenue from custom metaverse building services, sales of NFTs and a variety of business verticals including advertising/marketing, shopping/retail, conferences/conventions, education, dating, lifestyle, entertainment events/performances, VIP experiences and virtual offices. The Utherverse platform was launched in 2005 by internet visionary Brian Shuster. A beta version of the next generation Utherverse platform is expected to launch by mid-2023. To date, the platform has served 50 million+ users with 32 billion+ virtual commerce transactions. Utherverse has developed the technology and received more than 40 patents critical toward operating large-scale metaverses. The company is based in British Columbia, Canada. More information can be found online at Utherverse.io; Twitter/Instagram: @Utherverse; Facebook: /UtherverseDigital; LinkedIn: /utherverse-digital-inc/; Telegram: /UtherverseAnnouncements; Discord: /Utherverse.io.
Steve Honig
The Honig Company, LLC
818-986-4300
press@honigllc.com
Steve Honig
The Honig Company, LLC
818-986-4300
press@honigllc.com

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Meta is desperately trying to make the metaverse happen – MIT Technology Review

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Will web access and avatar legs be enough?
The star of Tuesday’s Meta Connect, the so-called “state of the union” for the company formerly known as Facebook, was Meta Quest Pro. Meta’s newest virtual-reality headset clocks in at a whopping $1,499.99. That’s a significant price jump from its previous iteration, Meta Quest 2, which could be yours for $399.99—not exactly cheap, but still in triple-digit territory.
That price hike, coupled with Meta’s insistence throughout the virtual event that the company envisioned the metaverse as a “next-generation social platform” accessible to everyone, sort of feels like a blatant contradiction. Even if you are among the lucky few who can shell out a grand and a half for a virtual-reality headset, would you really want to?
That’s the question Meta seems to be grappling with. While the headset price jumped, nearly all the company’s other big moves are aimed at a common and simple baseline: making the metaverse something people actually want to use. 
Meta’s metaverse hasn’t exactly had a smooth year. Less than a year ago, founder Mark Zuckerberg rebranded what was then Facebook in an effort to show that the company was pivoting to what he believed was the future of our digital lives. Since then, Meta has been saddled with hiccups and gaffes, including a much-ballyhooed avatar of Zuckerberg that got memed to oblivion, a report suggesting that the company’s employees were less than enthused about the metaverse, and allegations of virtual sexual assault.
A woman was sexually harassed on Meta’s VR social media platform. She’s not the first—and won’t be the last.
So its current strategy seems to be to release a string of updates to see what might get people interested—a “throw spaghetti at the wall and see what sticks” approach, if you will. 
Besides the Meta Quest Pro, the company also announced at the event that it was going to open up Horizon Worlds, the social media platform within Meta’s metaverse, to mobile and desktop users, so people without a headset will be able to access the virtual world.
That’s a notable step: it’s a tacit admission that VR headsets aren’t taking off as quickly as the company would like. Without a critical mass of people who understand what the metaverse feels like or even is, Meta can’t hope to have its products adopted. Opening its virtual worlds to the formats consumers are comfortable with (their text messages, their browsers, the company’s beleaguered Instagram platform) gives people who aren’t open to shelling out $399.99—much less $1,499.99—a way to experience the new world.
What’s also made the metaverse a hard sell is the disorienting experience of being a floating, legless torso, and Meta announced that it won’t be that way anymore. Previously, Andrew Bosworth, Meta’s CTO, said in an Instagram AMA that full-body avatars were difficult to implement, particularly because VR tracking usually comes from someone’s real-life eyes and hands. “Tracking your own legs accurately is super hard and basically not workable just from a physics standpoint with existing headsets,” he said in February.
But Zuckerberg (or, rather, his leggy avatar) announced at the event that the company was going to use artificial intelligence to map out legs in the metaverse, allowing avatars the ability not only to walk and run but also to wear digital clothing for their legs (a marketplace that Zuckerberg has said he is eager to participate in; Roblox, a gaming platform I’ve written about before, currently has a comfortable share of the market). This would be a huge step to improving how users think about movement in the metaverse and how they decide to represent themselves there.
But even with legs, and even with the ability to roam the metaverse without a headset strapped to your face, the key question remains: Is Meta’s metaverse something people will actually buy into? It’s worth noting that even employees at Meta are skeptical about the company’s vision, with one going so far as to say the amount spent on these projects to date made him “sick to [his] stomach.”
A free, shareable version of the metaverse accessible via weblink will open the previously closed world up to people who may not have hundreds of dollars to burn, and it’s a huge move toward democratizing the space. It might lead people to buy Meta’s claim that talking to a cartoon version of your boss is totally cool—and, more broadly, that the metaverse really is the next digital plane on which we’ll conduct our lives. 
But it might also do the opposite: people might hop on the link and find that even in its now full-bodied state, the metaverse, er, doesn’t have legs.
An avatar of the singer, who died in 1997, performed with live rappers on Meta’s Horizon Worlds.
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OREO Launches Its Own VR Metaverse Experience – VRScout

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The OREOVERSE is available now via Horzion Worlds.
This week OREO unveiled a new limited-edition flavor, the Most OREO OREO, which features real OREO grind mixed in the creme. In celebration of the new product, the company has created its own metaverse experience accessible on Meta Quest 2 and Meta Quest Pro headsets.
According to the company, the OREOVERSE features a variety of “cookie-themed” games that have you building delicious treats in VR for a chance at $50,000. As part of the campaign, TV personality Martha Stewart and her gardener Ryan McCallister will stream themselves exploring the OREOVERSE next week on the OREO brand’s social channels.
“We’re so excited to enter the metaverse! OREO is the cookie that begs to be played with and we love to create new opportunities for our fans to connect with each other and share that playful spirit,” said Julia Rosenbloom, Senior Brand Manager, OREO, in an official release. “The Most OREO OREO cookie gives fans a whole new way to playfully engage with us. By scanning the pack, they will ‘dunk into’ the new OREOVERSE world.”
“I am excited to make my metaverse debut in partnership with one of my favorite cookie brands, OREO, and having Ryan there with me will make it all the more fun,” added Martha Stewart. “The two of us have had our fair share of adventures over the last 10 years and have been able to navigate just about anything together, especially in the garden!”
The OREOVERSE is accessible now on Meta Quest 2 and Meta Quest Pro headsets via Horizon Worlds, Meta’s own social VR metaverse. Marth Stewart’s OREOVERSE excursion will begin on Monday, January 30th at 10:00 am ET on Facebook and Instagram. For more information visit here.
Image Credit: OREO
Kyle is a writer for VRScout also working in new media production. He’s also a part-time bounty hunter.
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